~ / skills / gaming

gaming/

17 total
productivity 3,805software-engineering 2,099writing 1,172ai-agents 1,111security 946healthcare 712finance 467data-science 435marketing 344hr 334devops 289research 253product-design 193media 181legal 143education 89sales 76project-management 64ecommerce 48support 40manufacturing 38gaming 17

gpt-taste

Elite UX/UI & Advanced GSAP Motion Engineer. Enforces Python-driven true randomization for layout variance, strict AIDA page structure, wide editorial typography (bans 6-line…

MIT★ 63,358

cli-anything-unrealinsights

Capture Unreal Engine traces, inspect Trace Store files, keep Unreal Insights GUI open, and export/summarize timing/counter data.

Unverified★ 45,322

game-development

Game development orchestrator. Routes to platform-specific skills based on project needs.

Unverified★ 43,228

unreal-engine-cpp-pro

Expert guide for Unreal Engine 5.x C++ development, covering UObject hygiene, performance patterns, and best practices.

Unverified★ 43,228

godot-gdscript-patterns

Master Godot 4 GDScript patterns including signals, scenes, state machines, and optimization. Use when building Godot games, implementing game systems, or learning GDScript best…

Unverified★ 43,191

2d-games

2D game development principles. Sprites, tilemaps, physics, camera.

Unverified★ 43,191

3d-games

3D game development principles. Rendering, shaders, physics, cameras.

Unverified★ 43,191

mobile-games

Mobile game development principles. Touch input, battery, performance, app stores.

Unverified★ 43,191

multiplayer

Multiplayer game development principles. Architecture, networking, synchronization.

Unverified★ 43,191

pc-games

PC and console game development principles. Engine selection, platform features, optimization strategies.

Unverified★ 43,191

web-games

Web browser game development principles. Framework selection, WebGPU, optimization, PWA.

Unverified★ 43,191

help

Analyzes what is done and the users query and offers advice on what to do next. Use if user says what should I do next or what do I do now or I'm stuck or I don't know what to do

Unverified★ 22,992

asset-spec

Generate per-asset visual specifications and AI generation prompts from GDDs, level docs, or character profiles. Produces structured spec files and updates the master asset…

Unverified★ 22,992

setup-engine

Configure the project's game engine and version. Pins the engine in CLAUDE.md, detects knowledge gaps, and populates engine reference docs via WebSearch when the version is…

Unverified★ 22,992

architecture-designer

Use when designing new high-level system architecture, reviewing existing designs, or making architectural decisions. Invoke to create architecture diagrams, write Architecture…

Unverified★ 10,585

game-developer

Use when building game systems, implementing Unity/Unreal Engine features, or optimizing game performance. Invoke to implement ECS architecture, configure physics systems and…

Unverified★ 10,585

ios-hig-design-guide

Build, update, and apply iOS design specifications using Apple Human Interface Guidelines (HIG) source data. Use when a task asks for iOS UI/UX rules, Apple design standards…

MIT★ 3,179